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Funcom

Vivox Voice ‘Brings the Noise’ to Bloodline Champions Arena-based Combat Game

Published on (2011-01-18)

Players can talk battle strategy in real-time to increase victories


Durham, USA — January 18, 2011 — Vivox, Inc. (www.vivox.com), the number one integrated voice platform for the Social Web, today announced that Funcom's Bloodline Champions, the free-to-play online player vs. player (PvP) arena game, has selected Vivox’s high-definition (HD) voice solution for in-game communications. Voice is available as of launch.


Developed by Stunlock Studios, Bloodline Champions is a fast-paced, pure PvP team game where players choose from a variety of characters and battle against other teams’ heroes. Within the game, players work to aim and fire at opponents while avoiding projectiles. Bloodline Champions is unique in that it is 100% skill-based; players can essentially go from nothing to champion simply by becoming great at playing the game. As a collaborative game, voice functionality is critical for players to communicate clearly with teammates and execute strategy quickly.


“In creating a PvP arena game, it was important for us to provide our players with the tools to establish camaraderie and plan battle tactics effectively,” said Tau Peterssen, CEO of Stunlock Studios. “Partnering with Vivox was an easy choice, as they provide a cutting-edge voice solution that has proven to  engage and excite online communities. Thanks to Vivox we were able to quickly and easily integrate features into Bloodline Champions that we never imagined possible.”


Published by Funcom, Bloodline Champions always considered voice communications between players a requirement to support the fast-moving, team-oriented play that is involved in the game. With Vivox, players can discuss strategy and attack plans in-game and during battles, increasing the opportunities for victory. Additionally, Vivox is providing players with 3D voice capabilities, which means they will experience in-game conversations similar to how they occur in real life. Players will sound like they are speaking nearby or farther away depending on their proximity within the game, creating an even more immersive environment for team-based play.


“With the introduction of Bloodline Champions to the online gaming world, Stunlock Studios has been able to create a completely unique, high-action gameplay experience,” said Rob Seaver, founder and CEO of Vivox. “As a player-centric game, the ability to chat with teammates is not only convenient- it’s necessary. We are excited to provide 3D, high definition voice to Stunlock and are eager to help players become the best champions they can be.”


Available now, Bloodline Champions can be found at: http://www.bloodlinechampions.com

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About Vivox
Vivox is the number one integrated voice platform for the Social Web. With over 35 million users in 180+ countries exchanging more than 3 billion voice minutes each month, the Vivox Network is a proven and scalable way for social and game publishers to bring their users’ experience to the next level. Through innovation and unique features, Vivox’s partners, who currently include CCP Games, Linden Lab, Nexon, Sony Online Entertainment, Wizards of the Coast and others, are able to quickly excite, engage and monetize users while letting them talk online -- wherever, whenever. For more information, visit: www.vivox.com

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